
public class Global {

	public static int maplenght;
	public static TileMap mapTile = new TileMap();	
	public static int[] arrayXTile = new int[20];
	public static int[] arrayYTile = new int[20];
	public static int[] arrayYB = new int  [TileMap.w * TileMap.h];
	public static int[] arrayXmoney = new int [Mscreen.heightScree/TileMap.size * Mscreen.widthScreen/TileMap.size];
	public static int[] arrayYmoney = new int[Mscreen.heightScree/TileMap.size * Mscreen.widthScreen/TileMap.size];
	public static int mMoeny = 0;
	public static int blood = 5;
	public static int score = 0;	
	
	public static int cuopX ;
	public static int cuopY;
	public static int cuopW;
	public static int cuopH;
	
	public static int evilX ;
	public static int evilY;
	public static int evilW;
	public static int evilH;
	public static int evilCurrRow;
	public static int evilCurrCol;
	
	public static boolean isdiamond = true;
	
	
	public static boolean copeCuop()
	{
		if(evilX>=Cuop.cmX && evilX+evilW<=Cuop.cmX+Mscreen.widthScreen)
		{
			return true;
		}
		return false;
	}
}
